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The systems behind play

Technology — Page 2

GPUs, devices, AI, platform infrastructure, and the systems behind modern play. Page 2 of 2.

2 items on this page2 pagesLatest publication Sep 30, 2020
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Technology
A real Xbox wireless controller emphasizing its analog sticks and wired connection
TechnologySep 30, 2020

Controller Circularity Error

A technical but practical explanation of angular bins, outer reach, clipping, gate shape, normalization, and why circularity percentage should never be treated as a universal quality score.

A real modern desktop graphics card emphasizing cooling, memory, and rendering hardware
TechnologyJan 9, 2020

How Much VRAM Do Games Need?

A practical VRAM guide that separates allocated memory from real pressure, explains why exceeding the operating-system budget can cause stutter, and shows how to choose settings intelligently.